25 June 2008

Where the water meets the wall

I cast in plaster at the base of the dune where the water meets the wall. Two of my casts stood up sculpturally, looking like fossils or scholar rocks.
This was a nice surprise and different from the other plaster sand casts. It was interesting to find places where the flow could be captured in a fluid medium, to learn how to make the dams for lakes of plaster.


Below the plaster is setting at the base of the dune. I came back days later and lifted the casting. It was hard to find after more clay and sand had fallen, covering it up.

24 June 2008

Sand Falls


Often the sand, as in an hourglass, falls from the dunes into parabolas and cones. Sometimes the falls are of stones. I can feel it. The wind, the sand, the sound of the sea.

Erosion Room


This image is made from a series of scans of a plaster cast of sculpted sand then morphed into this plaster like image and virtual space using photoshop.

It could be:
-projected on a wall
-printed on paper, scrim, wallpaper
-sculpted, flocked, braille-like, laser cut
-painted
-interactive
-responsive to data
-affected by wind, breath, water, heat, sand, touch
-something I haven't thought of yet

It might be:
-a 22 foot long wall
-made available on SecondLife or other alternate virtual world
-large format print series
-part of a book, physical or virtual
-derived from a graph of actual erosion patterns or measurement
-light sculpture
-set to music

I want to make animation to see what the changing states and iterations evoke.

The day I made this was a day of casting my own erosions experimenting with the plaster before trying it at the bottom of the dunes. Its a big climb with stuff. And a close look at the sand.